As if the gun-toting action in “Call of Duty: Black Ops” wasn’t expected to feel real enough in high definition, Activision Blizzard Inc. announced Tuesday that the latest entry in its successful first-person-shooter video game franchise would be released in 3-D, yet another addition to the 3-D revolution’s growing arsenal.
Mark Lamia, studio head at developer Treyarch, said “Black Ops” would be available in 3-D as an option for the Xbox 360, PlayStation 3 and PC editions of the game when it is released Nov. 9. He said the game would be the same if played in 2-D or 3-D and that no content was created especially for the 3-D version, though it looks much more immersive.
“When you’re looking at the game in 3-D, the space you’re looking at feels real,” said Lamia. “When I’ve got a weapon, and I’m painting a red dot on an enemy target, I’m painting a red dot on an enemy target. When I’m aiming down the sights, I’m aiming down the sights. When someone’s down the corridor, it feels like somebody’s down that corridor — for real.”
“Black Ops,” the seventh installment in the “Call of Duty” shoot-’em-up saga, will take aim at the Cold War, thrusting players into a time-hopping adventure that involves military cover-ups and shoot-outs in locales such as Hong Kong, Vietnam, Cuba and Russia. The game will also include extensive online multiplayer and cooperative “zombie” modes.
“We haven’t actually changed any art in the game as a result of 3-D,” Lamia said. “It’s the same high-quality, high-fidelity art in both experiences. It’s all engineering that’s gone into that. I think people are going to be shocked when they see it because they’re going to think that we crafted art or experiences for 3-D because it looks so good in 3-D.”
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